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Verified prefab record

Ostrich Hotel — 7 Days to Die Guide

Tier 5 commercial/downtown prefab with Clear, Fetch, Restore Power, and Infested quests, 39 configured sleeper volumes, and a fixed Navezgane placement.

Verified for V3.2.0· checked Sep 2, 2026
Ostrich Hotel prefab preview
V3.2 prefab preview · hotel_ostrich

Core prefab facts verified from the current V3.2 files

Dimensions, quest tags, placement rules, sleeper volumes, and bundled Navezgane placement were checked directly. Random contents, live enemy counts, route, and clear time remain separate claims and are not inferred from those files.

Tier
Tier 5
Prefab size
60 × 62 × 60 blocks
Random worlds
Location varies
Navezgane X / Z
-1923 / -1912

Prefab facts

Prefab file
hotel_ostrich
Quest types
Clear, Fetch, Restore Power, Infested
Placement rules
Commercial / Downtown zoning; City and town township placement
Navezgane placement
X -1923, Y 61, Z -1912; rotation code 2
Sleeper volumes
39 configured volumes
Loot-marked volumes
1 configured volume

The coordinates above apply to the bundled Navezgane world. Randomly generated and custom worlds place POIs differently.

Loot-volume status

1 loot-marked sleeper volume

This count is verified from the V3.2 prefab XML. Named container blocks have not been audited, so this record does not infer loot types from the POI name or branding.

Container audit queued

Sleeper configuration

Counts below are configured sleeper volumes, not guaranteed live zombie counts. Entity groups resolve at runtime and can change with game stage and quest state.

Configured groupScopeVolumesVersion
Configured sleeper volumesPrefab-wide configuration39 volumesV3.2.0

Still being checked

Placed container inventory

Loot-volume flags are verified, but named container blocks have not cleared review.

Floor-by-floor layout

A V3.2 floor capture and room-level map have not cleared review.

Walkthrough route

No ordered entry-to-end-loot route is published yet.

Live hostile counts

The prefab configuration is verified, but actual spawns vary with game stage and quest state.

Clear time

A repeatable clear-time range has not been measured for V3.2.

Evidence trail

Public server depot

Depot 294422 · manifest 1633674551820196085

Manifest timestamp

Prefab XML SHA-256

7e9aba4fea16e40363fba6748ffd9fdea0a2baa1596d854ec70b0bfa6d430ab6

Checked Sep 2, 2026 · static prefab facts only

Version history

V3.2.0 prefab snapshot verified

The current post-release prefab was checked and its core record promoted to verified. This does not claim that V3.2 specifically changed this POI.

Inspect the V3.2.0 record