Prefab facts
- Prefab file
- installation_red_mesa
- Quest types
- Clear, Fetch, Restore power, Infested
- Placement rules
- Industrial zoning; wilderness township
- Navezgane placement
- X -1312, Y 74, Z -2206; rotation code 2
- Sleeper volumes
- 47 configured volumes
- Loot-marked volumes
- 8 configured volumes
The coordinates above apply to the bundled Navezgane world. Randomly generated and custom worlds place POIs differently.
Placed loot containers
These counts describe loot-capable blocks placed in the V3.2 prefab. They do not guarantee a particular item or drop rate.
| Container | Placed count | Counting note | Evidence |
|---|---|---|---|
| Ammo loot piles | 6 | Placed ammo-pile blocks | V3.2.0 · verified |
| Weapons bags | 4 | One large and three small variants | V3.2.0 · verified |
| Stocked gun / armor racks | 2 | Empty rack variants excluded | V3.2.0 · verified |
| Gun safe | 1 | Placed secure container | V3.2.0 · verified |
| Munitions box | 1 | Placed military container | V3.2.0 · verified |
| Shotgun Messiah crate | 1 | Placed shipping crate | V3.2.0 · verified |
| Tier 5 secure chest | 1 | Placed end-loot container | V3.2.0 · verified |
Loot Finder lead: Weapons & ammo
The V3.2 prefab contains six ammo piles, four weapons bags, a gun safe, a munitions box, and a Shotgun Messiah shipping crate.
Sleeper configuration
Counts below are configured sleeper volumes, not guaranteed live zombie counts. Entity groups resolve at runtime and can change with game stage and quest state.
| Configured group | Scope | Volumes | Version |
|---|---|---|---|
| Generic zombie groups | Prefab-wide configuration | 17 volumes | V3.2.0 |
| Soldier groups | Prefab-wide configuration | 9 volumes | V3.2.0 |
| Special / feral groups | Prefab-wide configuration | 8 volumes | V3.2.0 |
| Lab and utility-worker groups | Prefab-wide configuration | 9 volumes | V3.2.0 |
| Other configured groups | Prefab-wide configuration | 4 volumes | V3.2.0 |
Still being checked
Floor-by-floor layout
A V3.2 floor capture and room-level map have not cleared review.
Walkthrough route
No ordered entry-to-end-loot route is published yet.
Live hostile counts
The prefab configuration is verified, but actual spawns vary with game stage and quest state.
Clear time
A repeatable clear-time range has not been measured for V3.2.
Evidence trail
Public server depot
Depot 294422 · manifest 1633674551820196085
Manifest timestamp
Prefab XML SHA-256
2b4adb216e7bb1de736ca403ee702c581dbf141e6b21694ddbec371f9c86a4cbChecked Sep 1, 2026 · static prefab facts only
Version history
V3.2.0 prefab snapshot verified
The current post-release prefab was checked and its core record promoted to verified. This does not claim that V3.2 specifically changed this POI.
