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Verified prefab record

Dishong Tower — 7 Days to Die Guide

Tier 5 skyscraper prefab with clear and fetch quests, 91 configured sleeper volumes, and a fixed Navezgane placement.

Verified for V3.2.0· checked Sep 1, 2026
Dishong Tower prefab preview
V3.2 prefab preview · skyscraper_01

Core prefab facts verified from the current V3.2 files

Dimensions, quest tags, placement rules, sleeper volumes, bundled Navezgane placement, and placed container blocks were checked directly. Random contents, live enemy counts, route, and clear time remain separate claims and are not inferred from those files.

Tier
Tier 5
Prefab size
60 × 108 × 60 blocks
Random worlds
Location varies
Navezgane X / Z
-1732 / -1917

Prefab facts

Prefab file
skyscraper_01
Quest types
Clear, Fetch
Placement rules
Downtown zoning; city, town, or wilderness township
Navezgane placement
X -1732, Y 61, Z -1917; rotation code 2
Sleeper volumes
91 configured volumes
Loot-marked volumes
1 configured volume

The coordinates above apply to the bundled Navezgane world. Randomly generated and custom worlds place POIs differently.

Placed loot containers

These counts describe loot-capable blocks placed in the V3.2 prefab. They do not guarantee a particular item or drop rate.

ContainerPlaced countCounting noteEvidence
Ammo loot piles15Large, medium, and small placed pilesV3.2.0 · verified
Full water coolers9Decorative bottle-only variants excludedV3.2.0 · verified
Food loot piles7Large, medium, and small placed pilesV3.2.0 · verified
Medical loot piles6Medical pile A and B variantsV3.2.0 · verified
Munitions boxes4Three army variants and one red variantV3.2.0 · verified
Tier 5 secure chest1Placed end-loot containerV3.2.0 · verified

Loot Finder lead: Food & drinks

The V3.2 prefab contains nine full water coolers, seven food loot piles, and additional food-service containers.

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Sleeper configuration

Counts below are configured sleeper volumes, not guaranteed live zombie counts. Entity groups resolve at runtime and can change with game stage and quest state.

Configured groupScopeVolumesVersion
Generic zombie groupsPrefab-wide configuration33 volumesV3.2.0
Businessman groupsPrefab-wide configuration21 volumesV3.2.0
Utility-worker groupsPrefab-wide configuration16 volumesV3.2.0
High-threat groupsPrefab-wide configuration8 volumesV3.2.0
Other configured groupsPrefab-wide configuration13 volumesV3.2.0

Still being checked

Floor-by-floor layout

A V3.2 floor capture and room-level map have not cleared review.

Walkthrough route

No ordered entry-to-end-loot route is published yet.

Live hostile counts

The prefab configuration is verified, but actual spawns vary with game stage and quest state.

Clear time

A repeatable clear-time range has not been measured for V3.2.

Evidence trail

Public server depot

Depot 294422 · manifest 1633674551820196085

Manifest timestamp

Prefab XML SHA-256

11dc5f2c8f6d0464b59abb6643213d8cf21c0d7dce2ef88d823ded8ee62d24d9

Checked Sep 1, 2026 · static prefab facts only

Version history

V3.2.0 prefab snapshot verified

The current post-release prefab was checked and its core record promoted to verified. This does not claim that V3.2 specifically changed this POI.

Inspect the V3.2.0 record