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Verified prefab record

Higashi Pharmaceutical — 7 Days to Die Guide

Tier 5 downtown pharmaceutical skyscraper with clear, fetch, and infested quest support plus 50 configured sleeper volumes.

Verified for V3.2.0· checked Sep 1, 2026
Higashi Pharmaceutical prefab preview
V3.2 prefab preview · skyscraper_03

Core prefab facts verified from the current V3.2 files

Dimensions, quest tags, placement rules, sleeper volumes, bundled Navezgane placement, and placed container blocks were checked directly. Random contents, live enemy counts, route, and clear time remain separate claims and are not inferred from those files.

Tier
Tier 5
Prefab size
60 × 92 × 60 blocks
Random worlds
Location varies
Navezgane X / Z
-1813 / -1833

Prefab facts

Prefab file
skyscraper_03
Quest types
Clear, Fetch, Infested
Placement rules
Downtown-tagged prefab
Navezgane placement
X -1813, Y 62, Z -1833; rotation code 0
Sleeper volumes
50 configured volumes
Loot-marked volumes
3 configured volumes

The coordinates above apply to the bundled Navezgane world. Randomly generated and custom worlds place POIs differently.

Placed loot containers

These counts describe loot-capable blocks placed in the V3.2 prefab. They do not guarantee a particular item or drop rate.

ContainerPlaced countCounting noteEvidence
Chemical loot piles20Large, medium, and small placed pilesV3.2.0 · verified
Pharma-shelf loot helpers10Placed pharmaceutical shelf helpersV3.2.0 · verified
Medical loot piles8Medical pile A and B variantsV3.2.0 · verified
Ammo loot piles8Placed ammo-pile blocksV3.2.0 · verified
Full water coolers5Decorative bottle-only variants excludedV3.2.0 · verified
Lab-equipment crates2Placed shipping cratesV3.2.0 · verified
Tier 5 secure chest1Placed end-loot containerV3.2.0 · verified

Loot Finder lead: Medical supplies

The V3.2 prefab contains eight medical loot piles, ten pharma-shelf loot helpers, and two lab-equipment shipping crates.

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Sleeper configuration

Counts below are configured sleeper volumes, not guaranteed live zombie counts. Entity groups resolve at runtime and can change with game stage and quest state.

Configured groupScopeVolumesVersion
Generic zombie groupsPrefab-wide configuration8 volumesV3.2.0
Business and nightclub groupsPrefab-wide configuration13 volumesV3.2.0
Utility-worker groupsPrefab-wide configuration9 volumesV3.2.0
Hospital and lab groupsPrefab-wide configuration7 volumesV3.2.0
High-threat groupsPrefab-wide configuration11 volumesV3.2.0
Other configured groupsPrefab-wide configuration2 volumesV3.2.0

Still being checked

Floor-by-floor layout

A V3.2 floor capture and room-level map have not cleared review.

Walkthrough route

No ordered entry-to-end-loot route is published yet.

Live hostile counts

The prefab configuration is verified, but actual spawns vary with game stage and quest state.

Clear time

A repeatable clear-time range has not been measured for V3.2.

Evidence trail

Public server depot

Depot 294422 · manifest 1633674551820196085

Manifest timestamp

Prefab XML SHA-256

7be15ece3ceeaf669de4f1037de0d48f01285a611860eba970e6fb62814e42ad

Checked Sep 1, 2026 · static prefab facts only

Version history

V3.2.0 prefab snapshot verified

The current post-release prefab was checked and its core record promoted to verified. This does not claim that V3.2 specifically changed this POI.

Inspect the V3.2.0 record